Resident Evil Outbreak All Good Endings For Essays

Resident Evil Outbreak File #2

Wild Things Scenario Guide by Outbreak

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________________________________________________________________________________ -------------------------------------------------------------------------------- BIOHAZARD OUTBREAK F I L E 2 ________________________________________________________________________________ -------------------------------------------------------------- FAQ/Walkthrough - Version: 0.1 Author: Outbreak Platform: Sony Playstation 2 FAQ Type: Wild Things Walkthrough FAQ/Guide -------------------------------------------------------------------------------- *This FAQ/Walkthrough is written using the Single Player mode (Jpn version). There might be some changes in the English version (especially in Online US ver. as you know the locations of the key items have a few random locations), so unless I've updated this FAQ with the English version (and change the heading to "Resident Evil Outbreak File 2" on top), use this FAQ/Walkthrough at your own risk. o==========o | CONTENTS | o==========o 1. UPDATE NOTICES 2. GAME CONTROL 3. GAME ELEMENTS 4. HEALING 5. CHARACTERS 6. SCENARIO WALKTHROUGH - Wild Things 7. ITEMS LIST 8. SP ITEMS LIST 9. SECRET MATTERS 10. SOURCES & CREDITS 11. LEGAL TERMS ================================================================================ ------------------ 1. UPDATE NOTICES |--------------------------------RESIDENT EVIL OUTBREAK FILE 2 ------------------ ================================================================================ Version 0.1 - 11st May ================================================================================ ---------------- 2. GAME CONTROL |----------------------------------RESIDENT EVIL OUTBREAK FILE 2 ---------------- ================================================================================ Select - Real Pause - Game Option Start - Inventory Screen D-Pad (Left) - Turn Character left D-Pad (Right) - Turn Character right D-Pad (Up) - Move Character up D-Pad (Down) - Move Character down R1 - Aim With Weapon R2 - Aim With Weapon L1 - Reload Bullet(must have gun and bullet) L2 - Communication Left Analog - Move Character R1 + L1 - Move while auto-aim (with d-pad) R2 + L1 - Move while aim (with d-pad) ========= INVENTORY ========= D-Pad (Left) - Move Cursor left D-Pad (Right) - Move Cursor right D-Pad (Up) - Move Cursor up D-Pad (Down) - Move Cursor down R1 - Toggle from "Inventory" to "SP Items" to "Files" L1 - Toggle from "Inventory" to "SP Items" to "Files" ========= CINEMATIC ========= Start - Skip Scene ============= COMMUNICATION ============= Right Analog - "Wait" (Press) Right Analog Left - "Help" Right Analog Right - "Thanks" Right Analog Up - "Go" Right Analog Down - "Come On" L2 + Left Analog Right - Call NPC 1 L2 + Up Analog Right - Call NPC 2 L2 + Right Analog Right - Call NPC 3 L2 + Down Analog Right - "Yes" L2 + Press down Analog - "No" === MAP === Left Analog - Move Map Right Analog - Zoom In/Out L1/R1 - Change Map O - Cancel ======= BUTTONS ======= Square - Al-lib - Give Out Item (Inventory mode) Triangle - Map X - Cancel O - Action(Climb/Crawl/Take/Attack/Inspect/Confirm selection/Open) ================ SHOULDER BUTTONS ================ R1 - Aim (Auto) R2 - Aim L1 - Reload ====== OTHERS ====== Start - Inventory Screen Select - Option R1/R2+O - Attack R1/R2+X - Use Skill Up + X - Run (Hold X and D-Pad or Left analog) Down + X - 180 turn ================================================================================ ---------------- 3. GAME ELEMENT |----------------------------------RESIDENT EVIL OUTBREAK FILE 2 ---------------- ================================================================================ ========= ATTACKING ========= When you encounter a monster, your only possible options are to run away, or you have to attack it. To attack a monster, first you will require a weapon equipped(loaded with ammunition if you are using a gun). Press and hold R1 button to aim, then press the action button to attack. Some characters can also attack using their special movement. When aiming with the R1 button, you can choose the attacking level. Hold up on the D-pad and the R1 button to aim up, hold down on the D-pad and the R1 button to aim down. Similarly, you can shift left or right using the D-pad when aiming. When no weapon is equipped, your character will shove using the shoulder instead. Shoving allow more space for your character to escape. Shoving from behind open up more spaces. You can also switch the target while aiming. To do so, press L1 while holding R1. The L1 button can also act as a 'refresh' button when there is only one enemy in the room, useful for aiming fast-moving monster. To reload a weapon, simply combine the ammunition and the weapon in the Inventory Screen, or tap the L1 button. Do take note that if there is no sufficient space, any pole-type melee weapons (for example, Iron Pipe) will 'bounced' by the wall, and the attack will not be made. ======= SHOVING *UPDATE* ======= Some objects can be shove along the ground. The purpose of shoving objects are to build a route so you can advance the game, or build barricade. To shove, stand beside an object, and hold the D-pad against the direction of the object. Note that only some items can be push. Similarly, you can stop the zombies from entering a room by shoving against the door. Note that the shoving will be terminated should there be any obstacles (be it an enemy, other character or an item) in the way. Certain objects are too heavy for one person to push. You will require at least two people to push them(But Mark will be strong enough to push them alone). ======== CLIMBING ======== To climb, simply press the action button next to the thing you want to climb. You can use the climbing function to climb ladder, ledges and object. Note that you can only climb onto certain items and ladder. ============= USING AN ITEM ============= In this game, items like supplies and key items will aid you in escaping the zombie-infested city. They may come in the forms of weapons, healing items, keys that unlock doors or items that remove any obstacles. Most of them will 'shine' so you will be able to detect their location easier. To know what item it is, simply walk up to it, and press the action button. Then, you will be able to choose whether you want to pick it up, or not. If your inventory is full, you have to put down another item first, or you cannot pick up that item. You can use an item by standing your character in the right place and facing the right direction. Then, go to the Inventory Screen and select the key item you want to use. Select "USE" and the character will use the item. If the item can't be used, then your character will not be able to use it when you choose to use it in the Inventory Screen. Most of the time, you can see whether you can use an item simply by checking the area. Similarly, highlighting the item in the inventory slot gives a short description on the item, giving out clues and information on when and where you can use it. =============== COMBINING ITEMS =============== Some items have no usefulness or low effectiveness when alone. Sometime you can combine two or more items together to create something more effective or useable. To combine items together, go to the Inventory Screen. Highlight one of the item, and press the button to choose it. Choose "COMBINE" and select the second item. If they can be merged, they will be fitted together. Most of the time, you will need to combine weapons and its respective ammunition to reload weapon, combine herbs or create new items. Most of the item, you can free up a slot by combining item. Certain characters can store or create new items by combining items with their respective 'special containers'. Also, some items can only be combined by some specific certain characters. ============= EQUIP AN ITEM ============= Some items, mostly weapons, can be equipped. To equip an item, simply go to the inventory screen and press the action button to call up the sub menu. Then choose the option "EQUIP" and your character will equip the item. Exit through to the main game, and then you can aim the equipped item by holding R1 or R2 button, and the action button to use them. ======== SWIMMING ======== In this game, it is possible to swim in the water. When swimming, pressing R1 or R2 allows your character to dive into the water before floating up again. This allows you to escape the attack from monsters. =============== READING THE MAP =============== There is a need for reading a map if you are navigating around, so you will not get lost in the area, or to verify if you are heading in the right way. To view the map, press the "MAP" button(depend on your configuration) and a semi-transparent map will show up. To change the level of the map(eg if you are in 2F and you want the map of 3F) simply tap R1 or L1. You will need to obtain the various maps through out the game if you want to know the name of the rooms without going through them. The various rooms are connected by doors, represented by a small bar. The blue bar represent doors that you can use. The red bar represent locked door, or door that you can't use. The yellow bar represent door that you have no idea whether you can use it, or not, at the moment. You can also find out what items in the room, that is, provided you have go to check that item(except Jim, who can know what items is in the room as soon as he step foot in and checking the map). For example, if you take an item and put down a Green Herb in exchange, the map will indicate that you have dropped a Green Herb in that room. Different legends represent different type of items and may also show your partners(when they are in critical vitality). Here are the legends and their representatives: Red Arrow : Current position and direction of your character. Yellow Circle : Current position of your teammate in danger status X Red Cross : Current position of your dead teammate R : Recovery Items W : Weapons A : Ammo O : Others ? : Unknown item(this shown up when you haven't check the item as Jim only) The different coloured area also represent something. - The Red area are the area where your character is currently in. - The Transparent area are the unexplored area - The Green area are the areas you had explored Please take note that the game runs in free time while you are reading the map. Also, to tell your teammate a room name (eg destination), simply highlight a room and press Square. ================ INVENTORY SCREEN ================ You can do many items from the inventory screen. Actions like reloading a weapon, using an item, exchanging items are all done from here. When you press the Start button, an Inventory Screen will appear, similar to the one below. (1)------------------- (2) |-> ----------------------- (4) | | ITEM | SPECIAL | FILE | (3) | V ----------------------- | V ------------------------------------------------- | ----------------- | MARK | CINDY | GEORGE | | | ALYSSA | |---------------|----------------|----------------| | |-----------------| | FINE | DANGER | FINE | V | FINE | |---------------|----------------|----------------|--------|-----------------| | | | | | | | EQUIP | EQUIP | | | | | | | | |--------| | | | | | | | | | RELOAD | 15| | |---------------|----------------|----------------|--------|-----------------| | | | | | | | COMBINE| | | | | | | | | |--------| | | | | | | | | | GIVE | | | |---------------|----------------|----------------|--------|--------|--------| |--------| (9)--------------->| | | | | | |--------| ------------------------------------------------------- (7)- | FINE FINE |<---(5) | ------------------------------------------------------- --- | / \ (6) --- / \ V / HANDGUN \ | / \ / \ | AMMO 15 | ->/ \ | | ->| | | | \ / | \ / \ / \___/ (8) \ / \___/ ----------------------------------------------- (1)Use this to switch between the item slots, SP Items listing and the FILES List. Press R1 or L1 to switch. When "SPECIAL" is highlighted, you can view the description of the SP Item(s) you have picked up. When "FILE" is highlighted you can choose to view the FILES here. (2)This shows the item slots of your teammates. Goes to highlight their items and press the Action button to request an item. You can also view their status by here. (3)This shows the available actions you can take after you choose the item. (4)This shows the item slots of your character, the items you equipped and the amount of ammunition in the weapon. (5)This shows the status of your character. (6)This shows the virus gauge of your character. It is also available at all time (7)This shows the highlighted item (8)This shows the description of the highlighted items. You can also view the amount of ammunition in the weapon here or by (4). (9)This is the special Items of your characters(Kevin's .45 Auto Handgun, Cindy Herb Case etc). Highlight (9) and choose it to use the special item. ========== READ FILES ========== Clues for the puzzles can often be found in the FILES. If you are stuck, read them from your inventory menu. Some FILES will occupy an item slot in your inventory. FILES can also contain back stories which will solve the plot holes for the past games. Also, do note that when you examine a file, you will be asked whether you want to read it now or not. No matter what you choose, the file content is recorded into your inventory, so you can skip reading it for now, especially if the situation is dangerous, and read later when you are safe somewhere. ======== CRAWLING *UPDATED* ======== Sometime, doors aren’t the only way to move from rooms to room. When you think you can crawl through something(vent hole for example), walk up to it, and press the Action button. Sometime, when you are injured too severely, you will be too weak to stand. At this point, you will start to crawl too, and the only way to get up is when a teammate help you, or you use a healing item. When you are crawling, your virus gauge will increase rapidly, so it is advised to try to get up as fast as possible. In File 2, you will be able to obtain item when you are crawling in danger! That means you can crawl to a healing item, take it, heal to bring you on feet. ======== 180 TURN ======== The 180 turn is a very useful technique in the game. It makes your character spin to the back, and is very effective when enemies are getting too close for comfort, or in speed game. To make a 180 turn, tap Down on the D-Pad and the "Cancel" button. =============== SAVING THE GAME =============== In this game, the saving method is slightly different from FILE 1. As with File 1, you have to find a Typewriter to save. You can only save a limited amount (vary in each scenarios) of time. Unlike in File 1, you can still continue as usual after saving! (thinking of it as saving like in past RE games, just without the Ink Ribbon harass). You will not be brought back to the main menu after saving, neither do your game deleted when you reload the save. Hence you can try the scenario again and again, but note that it will drag down your survival percentage and result point. ======================== VIRUS GAUGE(ZOMBIE MODE) *UPDATED* ======================== As you know, you can turn into a zombie in this game. However, this feature is only in the online mode. Once you gets bitten by a zombie, the 'virus gauge' meter will be appear in the lower right corner of the screen along with the percentage meter. As time goes by, the percentage meter will slowly increase, as the virus cell will slowly increase as well to fill up the gauge. Once the percentage meter reaches 100%, you will die and become a zombie(at this point, the virus cell will totally fill up the gauge). Taking Anti-Virus (Which can be found throughout the games, or created by George) can pause the virus gauge, but for a while. Thus, use up a virus gauge as soon as you found one, or be a good guy and give them to Jim (as his virus gauge will increase very fast when he perform his special move). Another note is that the percentage meter can take a good increasement if you receive another attack. The gauge is hidden after few seconds of display, and reappear again when you got bitten. It is constantly running all the time as soon as you got bitten. You can view the status by the inventory screen. Once you turn into a zombie, the only thing that you can do now is to take revenge on your teammate! As a zombie, you can pursue your teammate down. You can't open the door as you was a human, but you can knock them down. There is also the action button, which allows you to hug your teammate to bite him or her. Unfortunately, you can only play as a zombie for a couple of minutes, after which you will dies out. As a zombie, you can even use the Ad Lib button to make your character make some zombie noises! ======================= CHOOSING YOUR TEAMMATES *NEW* ======================= Now Outbreak File #2, you will be able to choose your teammates in the offline Single Play mode, unlike File #1. Choosing the teammate can affect your playing style, tactic or even difficulty and the ways to go against the monsters in the game. ====================== PERSONAL STARTING ITEM *NEW* ====================== Besides the personal exclusive items, the characters now have their own personal starting item. Unlike the personal exclusive item, the personal starting item can be given or taken from teammate. For example, if you want to use Alyssa's personal starting item, you can make her your partner, then request the item from her. =================================== MOVING & ATTACKING AT THE SAME TIME *NEW* =================================== In this game, you will be able to aim while walking! To do so, press and hold either the R1 or the R2 button, then hold the L1 button. Now, you can use the D- pad to move! Note that if you hold the R1 button, your character will auto aim at any monster that comes nearby. If you hold the R2 button instead, he or she will continue to move straight and will not auto aim at any nearby monster. Also, you can't run when using this feature. =================== USE YOUR DAMN ITEM! *NEW* =================== In this game, you can tell your teammate to use the item! That is very useful when you want him/her to use the Nerve Gas Neutraliser in his/her inventory, or tell him/her to heal without the harass of taking them and then use yourself. To do so, open up the inventory screen, select the item you want him/her to use, then choose the lower option. ============== CLUE IN FILES? *NEW* ============== If you hit the al-lib button when reading a file, you might receive a hint from it. ================================================================================ ----------- 4. HEALING |---------------------------------------RESIDENT EVIL OUTBREAK FILE 2 ----------- ================================================================================ ============= HEALING ITEMS ============= You can combine herbs to increase their potential. Here are the combinations: Green Herb + Green Herb = Mixed Herb Red Herb + Green Herb = Mixed Herb Green Herb + Blue Herb = Mixed Herb Green Herb + Green Herb + Green Herb = Mixed Herb Red Herb + Green Herb + Blue Herb = Mixed Herb Green Herb + Green Herb + Blue Herb = Mixed Herb Blue Herb + Green Herb + Green Herb = Mixed Herb Some items, when used, will stop virus gauge from rising temporarily. Here is the chart showing the effects of all healing items: *For Mixed Herb, the letters in bracket represent the herb combination. eg: Mixed Herb (R+G) = Red Herb + Green Herb **The number for Recovery Effect is the amount of vitality that it recovers. Each character have a set of vitality. Refer to "SECRET MATTERS" of the FAQ for more. o--------------------o-----------------o------------------o | Item | Recovery Effect | Virus Gauge Stop | o--------------------o-----------------o------------------o | Blue Herb | 0 | 30 sec | | Red Herb | 0 | 30 sec | | Green Herb | 500 | 30 sec | | Mixed Herb (G+B) | 500 | 30 sec | | Mixed Herb (G+G) | 1000 | 30 sec | | Mixed Herb (G+G+B) | 1000 | 30 sec | | Mixed Herb (G+G+G) | 1700 | 30 sec | | Mixed Herb (G+R) | 2000 | 30 sec | | Mixed Herb (G+B+R) | 2200 | 30 sec | | Recovery Pill | 800 | 30 sec | | Antidote | 0 | 30 sec | | Hemostat | 0 | 30 sec | | Anti-Virus | 0 | 180 sec | | First Aid Spray | (Full recovery) | 30 sec |* o--------------------o-----------------o------------------o *If the First Aid Spray is used by Cindy onto her teammate, the teammate will not receive the 30 sec virus gauge stop effect. Here is a chart showing the effect if you were to use George's Capsule Shooter on your teammate: o---------------o-----------------o------------------o | Pills | Recovery Effect | Virus Gauge Stop | o---------------o-----------------o------------------o | Recovery Pill | 1000 | 0 sec | | Antidote | 0 | 0 sec | | Hemostat | 0 | 0 sec | | Anti-Virus | 0 | 180 sec | o---------------o-----------------o------------------o ======== STATUSES ======== All characters have 4 statuses of their vitality. Here is a chart showing the remaining vitality they have for each status: o-----------o------o----------o-------------------o--------o | Character | Fine | Cautious | Cautious (Orange) | Danger | o-----------o------o----------o-------------------o--------o | Mark | 3000 | 2250 | 1500 | 750 | | Kevin | 2300 | 1725 | 1150 | 575 | | David | 2200 | 1650 | 1100 | 550 | | George | 2100 | 1575 | 1050 | 525 | | Alyssa | 2000 | 1500 | 1000 | 500 | | Jim | 1800 | 1350 | 850 | 450 | | Cindy | 1500 | 1125 | 750 | 375 | | Yoko | 1300 | 975 | 650 | 325 | o-----------o------o----------o-------------------o--------o ====== POISON ====== The character also have the chance of getting the "Poison" status. If so, the vitality is drained away constantly until the poison is neutralised by a Blue Herb or a mixed herb with Blue Herb element. In poison status, the controller will vibrate every 4 secs. After a while in Danger status, it will stop vibrate. However, it is a misconcept that the vitality is no longer drained once you goes into Danger status. This is 50% wrong. The vitality is still being drained, but up to the point where the vitality is close to 0. After some experimenting, the Japanese community have derived the following chart which shows the rate where the vitality is drained: (1)Character Vitality in Fine status (2)Character Vitality in Danger status (3)Differences: (1) - (2) (4)Time for the vitality to drain from Fine to Danger in sec (6)Vitality drain rate per sec [(3) / (5)] o-----------o------o-----o------o-----o--------o | Character | (1) | (2) | (3) | (4) | (5) | o-----------o------o-----o------o-----o--------o | Mark | 3000 | 750 | 2250 | 826 | 2.7239 | | Kevin | 2300 | 575 | 1725 | 634 | 2.7208 | | David | 2200 | 550 | 1650 | 606 | 2.7227 | | George | 2100 | 525 | 1575 | 578 | 2.7249 | | Alyssa | 2000 | 500 | 1500 | 550 | 2.7272 | | Jim | 1800 | 450 | 1350 | 496 | 2.7221 | | Cindy | 1500 | 375 | 1125 | 413 | 2.7239 | | Yoko | 1300 | 325 | 975 | 358 | 2.7234 | o-----------o------o-----o------o-----o--------o Note that the above table might not be 100% accurate. ================================================================================ -------------- 5. CHARACTERS |------------------------------------RESIDENT EVIL OUTBREAK FILE 2 -------------- ================================================================================ -------------------------------------------------------------------------------- 5.1)ALYSSA ASHCROFT -------------------------------------------------------------------------------- A newspaper journalist working for the local paper. With a vigorous sense of curiosity, she has an insatiable appetite for collecting every bit of information. This is the source of her power. With a pushy and strong personality, she is a sore loser who often clashes with others, but even though she is stuck on herself, she does take care of others. Personal Items: Lock-picking tools Standing in front of a locked door, if you select the picking tools from the item list, four different types of lock picks will be displayed. Select one of them and choose the "Use" item command. Get into position and press the O button repeatedly until the door opens. *Press the X button to cancel lock picking. The time it take to open a door depends on which lock-picking tool you use. Finding the right tool to fit the door is the secret to shortening the time. Special Actions: BACK STEP: Press the X button while pressing the R1 button.(O button in NTSC/J) When it looks as if you're going to be attacked by an opponent, you can move swiftly backwards to evade the attack. TAKING POT SHOTS: Press the R1 button continuously and after your stance has changed, press the O button. This special movement can only be used when you are equipped with a Handgun, enemies who get hit sustain considerable damage. *There are some Handguns that cannot be used. -------------------------------------------------------------------------------- 5.2)CINDY LENNOX -------------------------------------------------------------------------------- A waitress at J's Bar, she's a popular person because of her unbreakable bright smile. Whether it's her nature or the environment she's full of service sprit, and always think of other people over herself. Even in a severe situation, she unexpectedly gathers her courage and adapts to the reality of a cruel society. Personal Items: Herb Case The herb case that allows you to store away each of the numerous herbs individually. The herbs can also be mixed together directly inside the case (unable to stock numerous items). To operate the herb case, select herb case from the item command and the content of the herb case will be displayed. Treating: Herb case item commands: To treat other characters move up close to them, choose a herb, and select "Assist" from the Item list. Taking items out of the herb case that you wish to mix and prepare: 1. Select the herb that you wish to take out. 2. Select "take out" from the item command. 3. Select what you would like to take from the item list and push the O button. Special Actions: DUCK: Press the X button while pressing the R1 button. For use when it looks like an enemy is going to attack. In the blink of an eye she is able to duck and elude an enemy's attack. -------------------------------------------------------------------------------- 5.3)DAVID KING -------------------------------------------------------------------------------- A quiet plumber, he doesn't speak at all about his past, but it's not because he's unfriendly; he just seems to be a man of few words who only speaks when necessary. With sharp eyesight and deft movements with his knife, he can prove his worth getting around in a scene of bloodshed. Personal Items: Tool Box There are all kinds of useful tools in this toolbox. FOLDING KNIFE: Can be used as a weapon. LUG WRENCH: Use as a special action with "Lug Wrench Throw." JUNK PARTS: If you give the item command "put together", these junk parts will fix a broken item. DUCT TAPE: Put together specific items to make weapons. At this time, the duct tape in the toolbox will be consumed(its number is limited). Special Actions: LUG WRENCH THROW: Press the X button while pressing the R1 button. Throw your lug wrench to make this attack. The number of wrenches you have is limited, so make them count. CONTINUOUS KNIFE ATTACK: Hold down the R1 button and when the timing is right, press the X button continuously 3 times.(O button in the NTSC/J) You can make use this special movement only when equipped with an edged tool (Knives and so on). You can attack the enemy without touching them. -------------------------------------------------------------------------------- 5.4)GEORGE HAMILTON -------------------------------------------------------------------------------- A doctor who works at the Raccoon City Hospital, he is a first-class surgeon. He doesn't exactly take the lead and call the shots, but he does possess a cooperative spirit and the power to naturally acquire other people's trust. Personal Items: Medical Set Using "Prepare" from the Item commands, he mixes a variety of different herbs in his medical set and can prepare a variety of cures. Example of preparing a mixture: In addition to this mixture, other herbs can be confined to make precious medicines... Special Actions: TACKLE: Press the X button while pressing the R1 button(The timing of the tackle will change if you hold down the X button.) After an enemy's attack he counter-attacks with a tackle. -------------------------------------------------------------------------------- 5.5)JIM CHAPMAN -------------------------------------------------------------------------------- A subway employee, he is a friendly and cheerful fellow, but exposes his cowardice and narrow-mindedness. Even though he means no harm, he talks a lot and invites frown of disgust from those around him. However, he has powers of intuition and is very good at solving puzzles. Personal Items: Coin This is the coin that Jim is always carrying with him. A casual coin toss can change his destiny. Coin Toss: Select the coin from the item list and select "Use" from the item command. Special Actions: PLAYING DEAD: Press the X button continuously while pressing the R1 button. Enemies will pay him no mind while he is playing dead, so this is particularly useful when surrounded by enemies. However, as the virus gauge's speed increases whenever he plays dead, it's important to be careful and not use this too much. Other Special characteristics: Item Search: Even if he is coming to a room for the first time, if the map is opened up the position of the items in that room will be indicated by a question mark. *The type of item is not specified. -------------------------------------------------------------------------------- 5.6)KEVIN RYMAN -------------------------------------------------------------------------------- Policeman who works for the Raccoon City Police Department. He has superior athletic abilities and is an outstanding shot. A good fellow all around, he's also a dyed-in-the-wool optimist who doesn't dwell on small things. His happy-go-lucky, blissful personality has worked against him in that he has failed the S.T.A.R.S selection process twice. Personal Items: Kevin's Special .45 Automatic Exhibiting a high level of power, this is Kevin's favourite weapon. Other weapons appearing in the game can be used in a similar fashion. To reload, use ".45 Auto Bullets". Special Actions: KICK: Press the X button while pressing the R1 button Unleashes a violent kick that makes the enemy wobble about. Compared to the tackle this kick can be dealt much quicker, so when you're surrounded by zombies and it comes to a showdown, this move can really come in handy. TAKING POT SHOTS: Press the R1 button continuously and after your stance has changed, press the O Button. This specific action can only be seen when Kevin is equipped with his pistol. When he takes aim and fire the enemy sustains the greatest damage. *There are also handguns that cannot be aimed -------------------------------------------------------------------------------- 5.7)MARK WILKINS -------------------------------------------------------------------------------- Currently working for a security company in Raccoon City, he is a Vietnam war veteran. Over 50 years old, his robust strength has still not dimmed at all. He has tasted the emptiness of war, and there is a side to him that is mentally fragile. Now more than anything he just wants to live in peace. Personal Items: Mark's Custom Handgun This is Mark's favourite gun. Other guns that are found in the game can be used in a similar fashion. Use the "HANDGUN ROUNDS " to reload this weapon. Special Actions: GUARD: While pressing the R1 button, press the X button repeatedly. If he is on guard when an enemy attacks, he can repel them. *He cannot protect against infection by the virus. *There are some attacks that he cannot defend against. FULL SWINGS: Press the R1 button repeatedly, and after your stance has changed press the O button. He is able to execute his bodily movement only when equipped with a cylindrical weapon(an Iron Bar, for instance. When he channels all of his physical strength into one attack, he can do a considerable amount of damage.) -------------------------------------------------------------------------------- 5.8)YOKO SUZUKI -------------------------------------------------------------------------------- She calls herself a University student and is very knowledgeable about computers. She has a quiet and reserved personality, but the strength of her inquisitive mind emerges with a toughness that surprises. However, once she gets hung up on something, she's a bit slow on the uptake with other things. Personal Items: Knapsack In addition to the usual 4 items, she is able to hold an additional 4 items as well. How to use the Knapsack: Knapsack item commands: switch: When you want to take items out of the knapsack, select the item from the knapsack, and choose "switch" from the item commands. Select the item from the item list and press the O button to make the change. Special Actions: ESCAPE: Press the X button continuously while pressing the R1 button. When it looks as if she is going to be attacked by the enemy, she is able to evade the enemy's attack and take several steps away. depending on how long you hold down the X button, the distance that she runs away will change. ================================================================================ -------------------------------------- 6. SCENARIO WALKTHROUGH - WILD THINGS |------------RESIDENT EVIL OUTBREAK FILE 2 -------------------------------------- ================================================================================ -------------------------------------------------------------------------------- SINGLE PLAY EASY MODE -------------------------------------------------------------------------------- /---------------------------------\ - Item ------------------------------------\ | In front of elephant restaurant | | E/N/H/V: Document 1 |\---------------------------------/ | E/N/H: Handgun (15) | Initially, there're two roaming | E: Handgun (15) | zombies across the street. The | E: First Aid Spray | gate to the zoo is chained, so you | E: First Aid Spray | will have to find a way in. Run | E: First Aid Spray | across the street, and check the | E: First Aid Spray | bulletin board for document and a | E: Handgun Ammo (45) | map to get you started. | E/N: Pesticide Spray (9) | | E/N/H/V: Green Herb | There're two doors by the side, | E/N: Iron Pipe | one of which leads to the elephant | E/N: Green Herb | restaurant. Instead of going in | E/N/H/V: Map 1 | now, try to attack the brown door \-------------------------------------------/ and enter it. (Alyssa can unlock it with the P-pick). http://img.photobucket.com/albums/v465/Xfactor1/4A28235134_.jpg (P-Pick) /---------------------------------\ - Item ------------------------------------\ | Back alley | | E/N/H: Handgun Ammo (30) |\---------------------------------/ | E/N/H: Shotgun E (7) | You will end up in the back alley | E/N/H: .45 Auto Bullets | of the restaurant. There's a | E/N/H/V: Red Herb | zombie here. Claim the items, and | E/N/H: Green Herb | when you past by the back gate, | E/N/H/V: Document 2 | you might hear the random scream. \------------------------------------------/ Now, attack the back door of the restaurant, or unlock it with Alyssa's W-pick. http://img.photobucket.com/albums/v465/Xfactor1/4A28235134_.jpg (W-Pick) /---------------------------------\ - Item ------------------------------------\ | Elephant restaurant | | E/N/H: Scrub Brush |\---------------------------------/ | E/N/H/V: Green Herb | There're two doors which leads to | E/N: Handgun (15) | the kitchen, but both are locked. | E/N: First Aid Spray | Claim the items, and attack one | E/N/H/V: Document 3 | of the door (or unlock them as \------------------------------------------/ Alyssa. There is a document 3 on the counter near the back door. It shows the code to unlock the zoo gate, so you can just head out to the street (by the front door) now, or you can enter the kitchen for more item. Here're the picks for the door: http://img.photobucket.com/albums/v465/Xfactor1/4A28235408_.jpg (I Pick) http://img.photobucket.com/albums/v465/Xfactor1/4A28235347_.jpg (S Pick) Use either of the door to enter the kichen of the restaurant. /---------------------------------\ - Item ------------------------------------\ | (kitchen) | | E/N/H: First Aid Spray |\---------------------------------/ | E/N: Scrub Brush | There will be a zombie in hard or | E/N/H: Chain Cutter | very hard mode in the kitchen. | E/N/H/V: Butcher Knife | Claim the items. The Chain Cutter | E/N/H/V: Document 4 (Cindy only) | on the counter allows you to cut \------------------------------------------/ the chain on the zoo's gate open too. In other difficulties, the Chain Cutter have more uses, but in Easy mode you just need the file on the back counter. Head out of the kitchen, and exit the restaurant by the front door. /---------------------------------\ - Item ------------------------------------\ | In front of elephant restaurant | | - |\---------------------------------/ \------------------------------------------/ Now that you have the file (or the Chain Cutter), run across the street back to the spot your character starts in the scenario. Use the Chain Cutter (or just examine the gate if you pick up the file) to open the gate. Before going through it is a good idea to distribute the resources among everyone, and heal the casualty. Enter the zoo. /---------------------------------\ - Item ------------------------------------\ | South Concourse | | E/N/H/V: Green Herb | \---------------------------------/ | E/N/H: Green+Red Herb | Upon your arrival here, the main | E/N/V: Green Herb | attraction of the zoo, the elephant | E/V: Green Herb | will make his first appearance here | E/N/H: Handgun Ammo (in cart) | to attack you. From this point | E/N/H/V: Map 2 | onwards, your action against this \------------------------------------------/ animal influence the ending boss of this scenario. If you defeat him before you reach the front gate, you will face the "Lion" as the ending boss. Either way, it is not recommended to take down this animal for now. Claim the map and the herbs dropped by the dead AIPC Cindy after the scene, run across the concourse (upper path), and use the door at the end. Refer to the link below if you have no idea which door I am referring to. http://img.photobucket.com/albums/v465/Xfactor1/4A29001131_1.jpg Note that you (and the elephant) can smash the various benches and the carts here. In some difficulty, you can find items in them. /---------------------------------\ - Item ------------------------------------\ | North Concourse | | E/N: Iron Pipe (in cart) | \---------------------------------/ | E: Green Herb | You will encounter another animal | E/N/H: Lumber | here. This dog-like monster is the \------------------------------------------/ "Hyena". Its attack can cause bleeding status very easily. If you did not kill the Elephant, he will pursue you to this area. There's a small office building here. You can enter the office by the front door, or the opened doorway by the side. Either way, enter the building before the elephant stomp you to death. Note that if you are in this region, the Elephant can't reach you, but watch out for the Hyena. http://img.photobucket.com/albums/v465/Xfactor1/mark2.jpg /---------------------------------\ - Item ------------------------------------\ | Office | | E/N: First Aid Spray | \---------------------------------/ | E: Shotgun E (7) | The elephant will break through the | E/N/H/V: Handgun (15) | wall and tries to pull you out if | E/N: Butcher Knife (drawer) | you stood or get too close. There | E: Shotgun Ammo (14) | are 2 spots where the elephant will | E/N/H/V: Document 5 | try to reach for you. If he pulls \------------------------------------------/ your character out, he/she will die instantly. Begin scouting the items. There're 3 doors, but head for the one furthest away from the front door. You will open the door without the loading time. In this back area, you can find the following: /---------------------------------\ - Item ------------------------------------\ | Office (back) | | E/N: Scrub Brush | \---------------------------------/ | E/N: Scrub Brush | There's a locker opposite of the | E/N/H/V: Green Herb | door, and a window next to it. The | E/N: Shotgun E (7) (locker) | elephant can pull you out from this | E/N/H/V: Document 6 (Alyssa only) | window too. In front of the window \------------------------------------------/ is a ledge, leading to the doorway out to the north concourse. Alyssa can unlock the locker with the P-pick for the Shotgun E. Return to the office, and use one of the other doors to the inner office. http://img.photobucket.com/albums/v465/Xfactor1/4A29000221_.jpg (P-pick) /---------------------------------\ - Item ------------------------------------\ | Inner Office | | E/N/H: First Aid Spray (Locker) | \---------------------------------/ | E/N: Elephant Key | Unfortunately, the zoo keeper here | E/N/H: Emblem Medal | will not have any item for you (if | E/N/H/V: Document 7 | you are in Hard/VH mode, he have | E/N/H/V: Typewriter | something for you). Pick up the \------------------------------------------/ Elephant Key, and use the back door to the zoo owner's office. /---------------------------------\ - Item ------------------------------------\ | (Owner's Office) | | E/N/H: Emblem Medal | \---------------------------------/ | E: Rifle Ammo (2 Emblem Needed) | There's nothing here, save for a | N: Lion Key (2 Emblem Needed) | mascot statue on the table with a | H: Lion Key (3 Emblem Needed) | digit under it. The digit is the | V: Blue Lion Emblem (3 Emblem) | amount of emblem medals needed to \------------------------------------------/ obtain the 1st of the 2 items that the mascot statue will give you. Depending on the difficulty, the items might be a key item. Here's a small chart showing the number of emblem needed, and the rewards: o----------------------------------o | Item | Difficulty | | o---------------o | | E | N | H | V | o----------------------------------o | Rifle Ammo (2) | 2 | - | - | - | | Lion Key | - | 2 | 3 | - | | Blue Lion Emblem | - | - | - | 3 | o----------------------------------o 2nd Item (Additional Emblem needed) o----------------------------------o | Rifle Ammo (2) | 4 | 5 | 6 | - | | Red Lion Emblem | - | - | - | 9 | o----------------------------------o Once you have feed the number of the medal emblems for the first item, push the statue to the 1st lighted panel, and stand on the other panel yourself. As you see, you will only earn Rifle Ammo (2) for the Hunting Rifle if you slot the Emblem Medals into the statue on EASY mode, so this is totally optional. To start your Emblem medals hunting, you can find the first on the table behind the statue. Exit the Inner Office once you are done. /---------------------------------\ - Item ------------------------------------\ | Office | | - |\---------------------------------/ \------------------------------------------/ Exit the office. /---------------------------------\ - Item ------------------------------------\ | North Concourse | | - |\---------------------------------/ \------------------------------------------/ There is a door on the left side of the screen (right on the map). Go through it. The door I am referring to, is this: http://img.photobucket.com/albums/v465/Xfactor1/4A30033522_.jpg /---------------------------------\ - Item ------------------------------------\ | East Concourse | | E: Lighter |\---------------------------------/ | E/N/H/V: Green Herb | With the Elephant Key, go and | E/N: Green Herb | unlock the door by the right (near | E: Shotgun Ammo (14) (Push cart) | the Green Herbs). Try to discard | E: Handgun Ammo (30) (Push cart) | the key after use. Before you | E/N/H/V: Document | head through, obtain the items. \------------------------------------------/ Watch out for the elephant here if he is not dead. There is a green cart by the side, which can be pushed. Mark user can push it alone, but the rest of the characters have to have at least 1 more person to assist the push. You will find some ammunition beyond. In offline mode, those dumb AIPC will not help you to push it at all.

Resident Evil Outbreak

FAQ/Walkthrough by Outbreak

More for Resident Evil Outbreak (PS2):

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MMb dMM `88888P' dP 88Y8888' dP `88888P' `88888P8 dP `YP MMMMMMMMMMM ------------------------------------------------------------------------------ Title: Biohazard : Outbreak / Biohazard Online Resident Evil : Outbreak / Resident Evil Online バイオハザード : アウトブレイク System: Sony Playstation 2 Version: 5.9 Last Update: 5 May 2005 Author: Outbreak Type of FAQ: Walkthrough FAQ Email: Bioutbreak@hotmail.com ------------------------------------------------------------------------------ !NOTE! ------------------------------------------------------------------------------ This FAQ is unauthorised and unofficial. Any resemblance in terms of contents, and FAQ formats, with the official publications like Official strategy guides are purely coincidence. However, credit goes to the following official publications for the information in the FAQ: (1)Famitsu PS2 Magazine (2)Biohazard Outbreak Kodansha (3)Bradygames Resident Evil Outbreak Official Strategy Guide I haven't purchase the following guide books, so no content was stolen nor information was taken from them. (1)Biohazard Outbreak Perfect Capture Guide (2)Biohazard Outbreak Official Guide Book This FAQ is written with offline mode in mind, but it should works for online mode as well. If the FAQ doesn't finish loading due to its massive size, please click on the "refresh" button, or press the "F5" key on your keyboard. This will cause the FAQ to be reloaded again. Please, do not email me for a copy of this FAQ. Also, this FAQ is base on the NTSC/J version. I am trying to add in the info from the NTSC/NA version at the moment, so some of the things might be off. ============================================================================== This FAQ is best view on 1)Internet Explorer - View -> Text Size -> Smaller -> Encoding -> Japanese (Auto-Select) 2)Notepad - Format -> Word Wrap - Format -> Font... -> Font : Lucida Console -> Font Size : 10 ============================================================================== BIOHAZARD OUTBREAK UNOFFICIAL ONLINE KAITAISHINSHO RESIDENT EVIL OUTBREAK UNOFFICIAL ONLINE COMPLETE DOMINATION GUIDE ============================================================================== We're trying to project a new type of fear that has not been seen in Resident Evil to this point - Eiichiro Sasaki, Capcom's Production Studio 1 Director "Your best friend may be your worst enemy..." - Biohazard Outbreak/Resident Evil Outbreak ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 1)TABLE OF CONTENT ============================================================================== ############################################################################## It is recommended that you use the "Find" function to search for the thing you need. For example, you can type in "Bug" in the "Find" function(ctrl+F)if you are looking for information for the bug in the game. Use it to search through the entire FAQ and if you do not get the result you desire, email me. ------------------------------------------------------------------------------ 1)Table Of Content 2)Introduction 3)Control 4)Characters Introduction 5)Comparison Tables 6)Side Characters Introduction 7)Monsters Introduction 8)Survival Manual 9)Game Modes 10)Weapons 11)Outbreak Walkthrough 12)Below Freezing Point Walkthrough 13)The Hive Walkthrough 14)Hellfire Walkthrough 15)Decisions, Decisions Walkthrough 16)Files 17)Collection 18)Advance Tips 19)Rooms Information 20)Dialogue Transcript 21)Ending Varieties Requirements & Descriptions [INCOMPLETED] 22)In Depth Characters Skill Details & Scenario Notes 23)Speed Run Guide 24)Puzzle Variations & Solutions 25)Secret Matters 26)Doors Breaking 27)Plot Synopsis 28)SP Items Locations 29)Scenario Completion List 30)Items List 31)English - Japanese Translation 32)Soundtrack Information 33)FAQ 34)Review 35)Version Update 36)Credit & Sources 37)Contact 38)Legal & Copyright Issues ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 2)INTRODUCTION ============================================================================== ############################################################################## ------------------------------------------------------------------------------ -------------------- | Game Introduction | -------------------- ------------------------------------------------------------------------------ Biohazard Outbreak/Resident Evil Outbreak was released on the Sony Playstation 2 in the Asian region on 11 December 2003. The game is the first in the Biohazard/Resident Evil series that player can get online to play with the other players together. However, they have included the offline mode for those who couldn't play the online mode. The game was formerly known as "Biohazard Online/Resident Evil Online" when it was first announced. It under-went several title changes, to "Biohazard Network", "Network Biohazard" before the title became "Biohazard Outbreak". This FAQ aims to be the most complete FAQ for the game. Should you find any errors or wish to provide any information, please email me at outbreak@hotmail.com. "Around Every Corner. Behind Every Door. Deep In Every Shadow. Terror Waits. Witness the revolutionary Resident Evil gameplay, multi-player scenarios and next level design in this totally new, dramatic, cooperative gameplay experience. Take on the role as one of 8 survivors of an outbreak caused by a secret biological weapon. Play in offline or online* mode to create contagiously addictive play scenarios you'll want to try and relive again and again. This time, it's personal!" - Capcom USA ------------------------------------------------------------------------------ --------------- | Game Prologue | --------------- ------------------------------------------------------------------------------ July 1998. A series of cannibalism cases were reported to be occurring in the forest of Raccoon City, a mid-western US town. Due to the alarming concern, the police department, "R.P.D"(Acronym for "Raccoon Police Department") ordered its own special force unit, the "STARS"(Acronym for "Special Tactics And Rescue Service") to survey the area and to investigate the matter. The Bravo team was send in first, but they lost contact with the Alpha team. Later on, the Alpha team was send in for assistance. Almost the entire STARS units were wiped out. The survivors that made it back to the R.P.D were Bravo team medic "Rebecca Chamber", Alpha team members "Chris Redfield", "Jill Valentine", "Barry Burton" and "Brad Vickers". Alpha team leader, Albert Wesker, went missing. The survivors reported that they encountered hideous monsters, apparently created by Umbrella Company, who had created a virus which can contaminate living humans and turn them into 'zombies' and the creation of other mutants. However, the police chief, Brian Iron, refuses to recognise their 'ridiculous' statement. He disbanded the STARS, and ordered the case close. That doesn't stop the trouble. Reports of missing people and cannibalism resurfaces in the town. The public began to put pressure on the local police chief to do something about it. All this while, the virus which the former STARS member encountered, the "T-virus", had slowly leaked into the town. The Raccoon City citizens are slowly turning into zombies one by one. September 1998. The whole town became chaotic, as the zombies began to invade the city. Now, you play as one of the survivors who haven't been infected yet. Good luck escaping this town. You need it. ------------------------------------------------------------------------------ --------------------- | Author Introduction | --------------------- ------------------------------------------------------------------------------ I can say that I am very poor in self introduction, but I am somewhat a frequent poster in the Resident Evil Online board. I decline to expose my name too, and let say that this is not the first time I am writing a FAQ. As far as future project goes, I'll be writing some more FAQs for the series prior the release of Resident Evil 4. As you can see, my FAQs for Biohazard Outbreak/Resident Evil Outbreak is more or less completed, just that I will need to convert and add some stuffs from the NTSC/NA version of the game. ------------------------------------------------------------------------------ --------------- | Author Notes | --------------- ------------------------------------------------------------------------------ This FAQ is a tribute to the finest and one of the best Gamefaqs contributors of all time, also my good FAQ mate, Kao Megura (Chris McDonald). Kao, thanks for the ride that you have given me with your numerous FAQs, and the emails you send to me. You are very appreciated and will be deeply missed. Also, this FAQ is not ripped off from anywhere. I didn't not copied and pasted the content unlike some people will do, as all are typed up by myself only. As for the information taken from the guides, credit have been given, errors in the guides have been corrected as well. Shame on you if you decided to copy & paste it in your FAQ, change things around, and then claim that it is not taken from anywhere. ------------------------------------------------------------------------------ ------------------ | Game Information | ------------------ ------------------------------------------------------------------------------ Title: - Biohazard : Outbreak - Resident Evil : Outbreak System: Sony Playstation 2 Release Date: - 11 / DECEMBER / 03 [NTSC/J] - 01 / APRIL / 04 [NTSC/NA] - 24 / SEPTEMBER / 04 [PAL] Genre: Survival Horror Producer Studio: Capcom Japan Production Studio 1 Developers: - Noritaka Funamizu (Production Studio 1 General Manager) - Tsuyoshi Tanaka (Production Studio 1 Producer) - Yoshihiro Sudo (Production Studio 1 Producer) - Eiichiro Sasaki (Production Studio 1 Producer) - Yoshiki Okamoto (Chief Operating Officer & Senior Managing Director) Optional Peripheral: - PS2 Memory Card - BB Unit(Hard Disk Drive) - Network Adaptor Number Of Player: - 4 (Online) - NTSC versions only - 1 (Offline) Official Site: Capcom Japan - http://www.capcom.co.jp/biohazardoutbreak/file1/file01.html Capcom USA - http://www.capcom.com/outbreak/ Capcom Europe - http://www.residenteviloutbreak.co.uk Capcom Asia - http://www.capcomasia.com.hk/out_break/home.html ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 3)CONTROL ============================================================================== ############################################################################## ------------------------------------------------------------------------------ These are the control settings for the game. Note that these are for the NTSC/J version. ------------------------------------------------------------------------------ ------------ | UNIVERSAL | ------------ ------------------------------------------------------------------------------ ----------- | In Game | ----------- Select - Real Pause - Game Option Start - Inventory Screen D-Pad (Left) - Turn Character left D-Pad (Right) - Turn Character right D-Pad (Up) - Move Character up D-Pad (Down) - Move Character down R1 - Aim With Weapon R2 - Aim With Weapon L1 - Reload Bullet(must have gun and bullet) L2 - Communication Left Analog - Move Character ------------- | Inventory | ------------- D-Pad (Left) - Move Cursor left D-Pad (Right) - Move Cursor right D-Pad (Up) - Move Cursor up D-Pad (Down) - Move Cursor down R1 - Toggle from "Inventory" to "SP Items" to "Files" L1 - Toggle from "Inventory" to "SP Items" to "Files" ------------- | Cinematic | ------------- Start - Skip Scene ----------------- | Communication | ----------------- Right Analog - "Wait" (Press) Right Analog Left - "Help" Right Analog Right - "Thanks" Right Analog Up - "Go" Right Analog Down - "Come On" L2 + Left Analog Right - Call NPC 1 L2 + Up Analog Right - Call NPC 2 L2 + Right Analog Right - Call NPC 3 L2 + Down Analog Right - "Yes" L2 + Press down Analog - "No" ------- | Map | ------- Left Analog - Move Map Right Analog - Zoom In/Out L1/R1 - Change Map O - Cancel ------------------------------------------------------------------------------ ------------------ | DEFAULT / TYPE A | ------------------ ------------------------------------------------------------------------------ ----------- | In Game | ----------- (Basic) X - Cancel O - Action(Climb/Crawl/Take/Attack/Inspect/Confirm selection/Open) Triangle - View Map Square - Say A Sentence (Combination) R1/R2 + O - Attack R1/R2 + X - Use Ability D-Pad + X - Run (Hold X and D-pad or left analog) D-Pad Down + X - 180 Turn (Communication) Square - Say A Sentence(sentence base on situation) ------------- | Inventory | ------------- X - Cancel Selection O - Confirm Selection Square - Give Out Item ------------------------------------------------------------------------------ -------- | TYPE B | -------- ------------------------------------------------------------------------------ ----------- | In Game | ----------- (Basic) Square - Cancel O - Action(Climb/Crawl/Take/Attack/Inspect/Confirm selection/Open) Triangle - View Map X - Say A Sentence (Combination) R1/R2 + O - Attack R1/R2 + Square - Use Ability D-Pad + Square - Run (Hold X and D-pad or left analog) D-Pad Down + Square - 180 Turn (Communication) X - Say A Sentence(sentence base on situation) ------------- | Inventory | ------------- Square - Cancel Selection O - Confirm Selection X - Give Out Item ------------------------------------------------------------------------------ -------- | TYPE C | -------- ------------------------------------------------------------------------------ ----------- | In Game | ----------- (Basic) O - Cancel X - Action(Climb/Crawl/Take/Attack/Inspect/Confirm selection/Open) Triangle - View Map Square - Say A Sentence (Combination) R1/R2 + X - Attack R1/R2 + O - Use Ability D-Pad + O - Run (Hold X and D-pad or left analog) D-Pad Down + Square - 180 Turn (Communication) Square - Say A Sentence(sentence base on situation) ------------- | Inventory | ------------- O - Cancel Selection X - Confirm Selection Square - Give Out Item ------------------------------------------------------------------------------ -------- | TYPE D | -------- ------------------------------------------------------------------------------ ----------- | In Game | ----------- (Basic) Square - Cancel X - Action(Climb/Crawl/Take/Attack/Inspect/Confirm selection/Open) Triangle - View Map O - Say A Sentence (Combination) R1/R2 + X - Attack R1/R2 + Square - Use Ability D-Pad + Square - Run (Hold X and D-pad or left analog) D-Pad Down + O - 180 Turn (Communication) O - Say A Sentence(sentence base on situation) ------------- | Inventory | ------------- Square - Cancel Selection X - Confirm Selection O - Give Out Item ------------------------------------------------------------------------------ -------- | TYPE E | -------- ------------------------------------------------------------------------------ ----------- | In Game | ----------- (Basic) O - Cancel Square - Action(Climb/Crawl/Take/Attack/Inspect/Confirm selection/Open) Triangle - View Map X - Say A Sentence (Combination) R1/R2 + Square - Attack R1/R2 + O - Use Ability D-Pad + O - Run (Hold X and D-pad or left analog) D-Pad Down + X - 180 Turn (Communication) X - Say A Sentence(sentence base on situation) ------------- | Inventory | ------------- O - Cancel Selection Square - Confirm Selection X - Give Out Item ------------------------------------------------------------------------------ -------- | TYPE F | -------- ------------------------------------------------------------------------------ ----------- | In Game | ----------- (Basic) X - Cancel Square - Action(Climb/Crawl/Take/Attack/Inspect/Confirm selection/Open) Triangle - View Map O - Say A Sentence (Combination) R1/R2 + Square - Attack R1/R2 + X - Use Ability D-Pad + X - Run (Hold X and D-pad or left analog) D-Pad Down + O - 180 Turn (Communication) O - Say A Sentence(sentence base on situation) ------------- | Inventory | ------------- X - Cancel Selection Square - Confirm Selection O - Give Out Item ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 4)CHARACTERS INTRODUCTION ============================================================================== ############################################################################## ------------------------------------------------------------------------------ In here, is the introduction to all the playable characters in the game. Do choose carefully who you are playing as! In Depth characters skill can be found in section 22. *Note that these are the direct copies from Capcom's official Resident Evil: Outbreak site, so any typos and changes (especially the "O" and the "X" button changes) are not changed. ------------------------------------------------------------------------------ ----------------- | ALYSSA ASHCROFT | ----------------- ------------------------------------------------------------------------------ ------------------------------------------------------------------------- | Occupation: Journalist | Age: 28 | ------------------------------------------------------------------------- | Height: 176 cm | Weight: 62 kg | ------------------------------------------------------------------------- | AI Partners | | | | Outbreak : Mark, Cindy | | Below Freezing Point: George, Jim | | The Hive: George, Cindy | | Hellfire: Yoko, David | | Decisions, Decisions: Yoko, Kevin | ------------------------------------------------------------------------- | Affiliation: Raccoon Times | ------------------------------------------------------------------------- Bio: A newspaper journalist working for the local paper. With a vigorous sense of curiosity, she has an insatiable appetite for collecting every bit of information. This is the source of her power. With a pushy and strong personality, she is a sore loser who often clashes with others, but even though she is stuck on herself, she does take care of others. Personal Items: Lock-picking tools Standing in front of a locked door, if you select the picking tools from the item list, four different types of lock picks will be displayed. Select one of them and choose the "Use" item command. Get into position and press the O button repeatedly until the door opens. *Press the X button to cancel lock picking. The time it take to open a door depends on which lock-picking tool you use. Finding the right tool to fit the door is the secret to shortening the time. Special Actions: BACK STEP: Press the X button while pressing the R1 button.(O button in NTSC/J) When it looks as if you're going to be attacked by an opponent, you can move swiftly backwards to evade the attack. TAKING POT SHOTS: Press the R1 button continuously and after your stance has changed, press the O button. This special movement can only be used when you are equipped with a Handgun, enemies who get hit sustain considerable damage. *There are some Handguns that cannot be used. ------------------------------------------------------------------------------ -------------- | CINDY LENNOX | -------------- ------------------------------------------------------------------------------ ------------------------------------------------------------------------- | Occupation: Waitress | Age: 24 | ------------------------------------------------------------------------- | Height: 175 cm | Weight: 64 kg | ------------------------------------------------------------------------- | AI Partners | | | | Outbreak : Mark, Kevin | | Below Freezing Point: George, Jim | | The Hive: Jim, George | | Hellfire: Alyssa, Yoko | | Decisions, Decisions: David, Kevin | ------------------------------------------------------------------------- | Affiliation: Jacks Bar | ------------------------------------------------------------------------- Bio: A waitress at J's Bar, she's a popular person because of her unbreakable bright smile. Whether it's her nature or the environment she's full of service sprit, and always think of other people over herself. Even in a severe situation, she unexpectedly gathers her courage and adapts to the reality of a cruel society. Personal Items: Herb Case The herb case that allows you to store away each of the numerous herbs individually. The herbs can also be mixed together directly inside the case (unable to stock numerous items). To operate the herb case, select herb case from the item command and the content of the herb case will be displayed. Treating: Herb case item commands: To treat other characters move up close to them, choose a herb, and select "Assist" from the Item list. Taking items out of the herb case that you wish to mix and prepare: 1. Select the herb that you wish to take out. 2. Select "take out" from the item command. 3. Select what you would like to take from the item list and push the O button. Special Actions: DUCK: Press the X button while pressing the R1 button. For use when it looks like an enemy is going to attack. In the blink of an eye she is able to duck and elude an enemy's attack. ------------------------------------------------------------------------------ ------------ | DAVID KING | ------------ ------------------------------------------------------------------------------ ------------------------------------------------------------------------- | Occupation: Plumber | Age: N/A | ------------------------------------------------------------------------- | Height: 185 cm | Weight: 92 kg | ------------------------------------------------------------------------- | AI Partners | | | | Outbreak : Mark, Kevin | | Below Freezing Point: George, Alyssa | | The Hive: Cindy, Jim | | Hellfire: Yoko, Alyssa | | Decisions, Decisions: Cindy, Yoko | ------------------------------------------------------------------------- | Affiliation: Raccoon City Plumbers | ------------------------------------------------------------------------- Bio: A quiet plumber, he doesn't speak at all about his past, but it's not because he's unfriendly; he just seems to be a man of few words who only speaks when necessary. With sharp eyesight and deft movements with his knife, he can prove his worth getting around in a scene of bloodshed. Personal Items: Tool Box There are all kinds of useful tools in this toolbox. FOLDING KNIFE: Can be used as a weapon. LUG WRENCH: Use as a special action with "Lug Wrench Throw." JUNK PARTS: If you give the item command "put together", these junk parts will fix a broken item. DUCT TAPE: Put together specific items to make weapons. At this time, the duct tape in the toolbox will be consumed(its number is limited). Special Actions: LUG WRENCH THROW: Press the X button while pressing the R1 button. Throw your lug wrench to make this attack. The number of wrenches you have is limited, so make them count. CONTINUOUS KNIFE ATTACK: Hold down the R1 button and when the timing is right, press the X button continuously 3 times.(O button in the NTSC/J) You can make use this special movement only when equipped with an edged tool (Knives and so on). You can attack the enemy without touching them. ------------------------------------------------------------------------------ ----------------- | GEORGE HAMILTON | ----------------- ------------------------------------------------------------------------------ ------------------------------------------------------------------------- | Occupation: Surgeon | Age: 39 | ------------------------------------------------------------------------- | Height: 179 cm | Weight: 79 kg | ------------------------------------------------------------------------- | AI Partners | | | | Outbreak : Cindy, Mark | | Below Freezing Point: Jim, Alyssa | | The Hive: Jim, Cindy | | Hellfire: David, Yoko | | Decisions, Decisions: Kevin, Cindy | ------------------------------------------------------------------------- | Affiliation: Raccoon City Hospital | ------------------------------------------------------------------------- Bio: A doctor who works at the Raccoon City Hospital, he is a first-class surgeon. He doesn't exactly take the lead and call the shots, but he does possess a cooperative spirit and the power to naturally acquire other people's trust. Personal Items: Medical Set Using "Prepare" from the Item commands, he mixes a variety of different herbs in his medical set and can prepare a variety of cures. Example of preparing a mixture: In addition to this mixture, other herbs can be confined to make precious medicines... Special Actions: TACKLE: Press the X button while pressing the R1 button(The timing of the tackle will change if you hold down the X button.) After an enemy's attack he counter-attacks with a tackle. ------------------------------------------------------------------------------ ------------- | JIM CHAPMAN | ------------- ------------------------------------------------------------------------------ ------------------------------------------------------------------------- | Occupation: subway attendant| Age: 24 | ------------------------------------------------------------------------- | Height: 176 cm | Weight: 70 kg | ------------------------------------------------------------------------- | AI Partners | | | | Outbreak : Kevin, Mark | | Below Freezing Point: George, Alyssa | | The Hive: George, Cindy | | Hellfire: Alyssa, David | | Decisions, Decisions: Kevin, Yoko | ------------------------------------------------------------------------- | Affiliation: Raccoon Tubetrain Underground Corporation | ------------------------------------------------------------------------- Bio: A subway employee, he is a friendly and cheerful fellow, but exposes his cowardice and narrow-mindedness. Even though he means no harm, he talks a lot and invites frown of disgust from those around him. However, he has powers of intuition and is very good at solving puzzles. Personal Items: Coin This is the coin that Jim is always carrying with him. A casual coin toss can change his destiny. Coin Toss: Select the coin from the item list and select "Use" from the item command. Special Actions: PLAYING DEAD: Press the X button continuously while pressing the R1 button. Enemies will pay him no mind while he is playing dead, so this is particularly useful when surrounded by enemies. However, as the virus gauge's speed increases whenever he plays dead, it's important to be careful and not use this too much. Other Special characteristics: Item Search: Even if he is coming to a room for the first time, if the map is opened up the position of the items in that room will be indicated by a question mark. *The type of item is not specified. ------------------------------------------------------------------------------ ------------- | KEVIN RYMAN | ------------- ------------------------------------------------------------------------------ ------------------------------------------------------------------------- | Occupation: Police Officer | Age: 31 | ------------------------------------------------------------------------- | Height: 182 cm | Weight: 89 kg | ------------------------------------------------------------------------- | Affiliation: Assigned To R.P.D | ------------------------------------------------------------------------- | AI Partners | | | | Outbreak : Mark, Cindy | | Below Freezing Point: George, Alyssa | | The Hive: George, Jim | | Hellfire: David, Yoko | | Decisions, Decisions: Yoko, David | ------------------------------------------------------------------------- | Affiliation: Raccoon City Police Department(R.P.D) | ------------------------------------------------------------------------- Bio: Policeman who works for the Raccoon City Police Department. He has superior athletic abilities and is an outstanding shot. A good fellow all around, he's also a dyed-in-the-wool optimist who doesn't dwell on small things. His happy-go-lucky, blissful personality has worked against him in that he has failed the S.T.A.R.S selection process twice. Personal Items: Kevin's Special .45 Automatic Exhibiting a high level of power, this is Kevin's favourite weapon. Other weapons appearing in the game can be used in a similar fashion. To reload, use ".45 Auto Bullets". Special Actions: KICK: Press the X button while pressing the R1 button Unleashes a violent kick that makes the enemy wobble about. Compared to the tackle this kick can be dealt much quicker, so when you're surrounded by zombies and it comes to a showdown, this move can really come in handy. TAKING POT SHOTS: Press the R1 button continuously and after your stance has changed, press the O Button. This specific action can only be seen when Kevin is equipped with his pistol. When he takes aim and fire the enemy sustains the greatest damage. *There are also handguns that cannot be aimed ------------------------------------------------------------------------------ -------------- | MARK WILKINS | -------------- ------------------------------------------------------------------------------ ------------------------------------------------------------------------- | Occupation: Security Guard | Age: 52 | ------------------------------------------------------------------------- | Height: 185 cm | Weight: 101 kg | ------------------------------------------------------------------------- | AI Partners | | | | Outbreak : Kevin, Cindy | | Below Freezing Point: George, Jim | | The Hive: Cindy, George | | Hellfire: Alyssa, David | | Decisions, Decisions: David, Yoko | ------------------------------------------------------------------------- | Affiliation: Raccoon Scutum Security Service | ------------------------------------------------------------------------- Bio: Currently working for a security company in Raccoon City, he is a Vietnam war veteran. Over 50 years old, his robust strength has still not dimmed at all. He has tasted the emptiness of war, and there is a side to him that is mentally fragile. Now more than anything he just wants to live in peace. Personal Items: Mark's Custom Handgun This is Mark's favourite gun. Other guns that are found in the game can be used in a similar fashion. Use the "HANDGUN ROUNDS " to reload this weapon. Special Actions: GUARD: While pressing the R1 button, press the X button repeatedly. If he is on guard when an enemy attacks, he can repel them. *He cannot protect against infection by the virus. *There are some attacks that he cannot defend against. FULL SWINGS: Press the R1 button repeatedly, and after your stance has changed press the O button. He is able to execute his bodily movement only when equipped with a cylindrical weapon(an Iron Bar, for instance. When he channels all of his physical strength into one attack, he can do a considerable amount of damage.) ------------------------------------------------------------------------------ ------------- | YOKO SUZUKI | ------------- ------------------------------------------------------------------------------ ------------------------------------------------------------------------- | Occupation: Student | Age: 20 | ------------------------------------------------------------------------- | Height: 160 cm | Weight: 58 kg | ------------------------------------------------------------------------- | AI Partners | | | | Outbreak : Kevin, Mark | | Below Freezing Point: George, Alyssa | | The Hive: Jim, Cindy | | Hellfire: David, Alyssa | | Decisions, Decisions: Kevin, David | ------------------------------------------------------------------------- | Affiliation: Raccoon City University | ------------------------------------------------------------------------- Bio: She calls herself a University student and is very knowledgeable about computers. She has a quiet and reserved personality, but the strength of her inquisitive mind emerges with a toughness that surprises. However, once she gets hung up on something, she's a bit slow on the uptake with other things. Personal Items: Knapsack In addition to the usual 4 items, she is able to hold an additional 4 items as well. How to use the Knapsack: Knapsack item commands: switch: When you want to take items out of the knapsack, select the item from the knapsack, and choose "switch" from the item commands. Select the item from the item list and press the O button to make the change. Special Actions: ESCAPE: Press the X button continuously while pressing the R1 button. When it looks as if she is going to be attacked by the enemy, she is able to evade the enemy's attack and take several steps away. depending on how long you hold down the X button, the distance that she runs away will change. ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 5)COMPARISON TABLES ============================================================================== ############################################################################## ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ --------------------- | CHARACTERS RELATED | --------------------- ------------------------------------------------------------------------------ The differences between the characters aren't in their appearances and their special abilities only. Their movement speed, vitality and even their virus gauge speed are different. Some are stronger than the others, while some might be faster. Here are the comparison tables which compare these differences between the characters. (Credit to Famitsu for the following information). Also, the vitality points of the characters are to be used with the monster attack listing damage table. =========================== | CHARACTER | SPEED | =========================== | KEVIN RYMAN | 5 | --------------------------- | YOKO SUZUKI | 1 | --------------------------- | CINDY LENNOX | 3 | --------------------------- | DAVID KING | 4 | --------------------------- | MARK WILKINS | 2 | --------------------------- | JIM CHAPMAN | 2 | --------------------------- | GEORGE HAMILTON | 2 | --------------------------- | ALYSSA ASHCROFT | 4 | --------------------------- ====================================================== | CHARACTER | VITALITY RATING | VITALITY POINT | ====================================================== | KEVIN RYMAN | 4 | 2300 | ------------------------------------------------------ | YOKO SUZUKI | 1 | 1300 | ------------------------------------------------------ | CINDY LENNOX | 1 | 1500 | ------------------------------------------------------ | DAVID KING | 4 | 2200 | ------------------------------------------------------ | MARK WILKINS | 5 | 3000 | ------------------------------------------------------ | JIM CHAPMAN | 2 | 1800 | ------------------------------------------------------ | GEORGE HAMILTON | 3 | 2100 | ------------------------------------------------------ | ALYSSA ASHCROFT | 3 | 2000 | ------------------------------------------------------ ===================================== | CHARACTER | INFECTION SPEED |(A being slowest) ===================================== | KEVIN RYMAN | C | ------------------------------------- | YOKO SUZUKI | A | ------------------------------------- | CINDY LENNOX | B | ------------------------------------- | DAVID KING | B | ------------------------------------- | MARK WILKINS | C | ------------------------------------- | JIM CHAPMAN | C | ------------------------------------- | GEORGE HAMILTON | B | ------------------------------------- | ALYSSA ASHCROFT | B | ------------------------------------- ------------------------------------------------------------------------------ ------------------ | WEAPONS RELATED | ------------------ ------------------------------------------------------------------------------ And here is a table for the weapons. Note that for the attack damage table is done without Kevin, Alyssa or Mark's precise aiming function. There might be some off-comparison here since I am the one doing the estimation. NAME = Name of weapon SPEED = Estimated speed of weapon ATTACK = Estimated attack power of weapon. For an estimation, "5" rating means that the weapon will probably knock down and kill a zombie within one bullet, while "15" can kill a boss monster within one bullet. TYPE = Catergory of the weapon. The number behind "GUN" are the ammo capacity. "MELEE" means that it is a melee weapon. "DETER" means that it is a melee weapon that will degenerate when use repeatedly. "TOSS" means that you can toss it only. CONVEN" means that it is a type of conventional weapon, created by combining two items together. PHYSIC means that it is a physical attack. SPRAY means that the weapon is used by spraying at the monster(close range weapon). CHARA = Shows the specific character that can obtain/create this weapon(but all character can use it). ALL simply means all character can use it. If there is a "2" behind the character's name, it shows the specific character that can use this attack/weapon. Note that in certain places, only certain character can take it but if it is available to the rest of the characters in other scenario, then it will be listed as "ALL" too * = The gun can hold either 20 or 30 bullets, depending on the mode. ** = The gun can holds an infinite amount of bullets. For George's tackle, the damage done depends on how long you hold the move. The attack value is to be used together with the monster vitality point. Divide the monster vitality point with the attack value to get a rough estimation of how many attacks you need to kill that monster. For example, a monster with 1000 vitality point requires about 100 tackles to be killed (100 tackles X 10 attack value = 1000 attack value) ================================================================= | NAME | Attack Damage Point | Effect / Feature | ================================================================= | Tackle | 010 | Push Monster | +-------------------+---------------------+---------------------+ | Kick | 020 | Push Monster | +-------------------+---------------------+---------------------+ | George Tackle | 10-20 | Push Monster | +-------------------+---------------------+---------------------+ | Stomp | 040 | Low Attack | +-------------------+---------------------+---------------------+ | MONKEY WRENCH | 250 | Knock Monster | +-------------------+---------------------+---------------------+ | .45 AUTO HANDGUN | 450 | | +-------------------+---------------------+---------------------+ | FOLDING KNIFE | 042 | | +-------------------+---------------------+---------------------+ | BUTCHER KNIFE | 055 | | +-------------------+---------------------+---------------------+ | SURVIVAL KNIFE | 070 | | +-------------------+---------------------+---------------------+ | MARK'S HANDGUN | 130 | | +-------------------+---------------------+---------------------+ | IRON PIPE | 060 | | | >CURVED IRON PIPE | 055 | | | >>BENT IRON PIPE | 080 | Toss | +-------------------+---------------------+---------------------+ | WOODEN POLE | 050 | | | >STICK | 040 | Toss | +-------------------+---------------------+---------------------+ | SCRUB BRUSH | 040 | | | >WOODEN POLE | 040 | | | >>STICK | 040 | Toss | +-------------------+---------------------+---------------------+ | CRUTCH | 100 | | | >BROKEN CRUTCH | 040 | Toss |

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